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- on mouseUp
- set the memberNum of sprite 48 to the number of member "HomeRoll"
- puppetTransition(3, 0, 128)
- updateStage()
- EndAnyRollovers()
- puppetSprite(48, 0)
- EndAnyRollovers()
- if soundBusy(2) then
- sound stop 2
- end if
- go("MainMenu", "R14MainM")
- end
-